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Difference between revisions of "Mesh Networking"

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*broadcast
*broadcast
*"actor" oriented - assume no knowledge in other nodes
*"actor" oriented - assume no knowledge in other nodes
*nested - roll with what exists and use it to connect seperate traditional nets  
*nested - roll with what exists and use it to connect seperate traditional nets
*Hybrid
**clients communicate using wifi with hubs
**hubs relay traffic using one of the mesh networking protocols


==Extension==
==Extension==

Revision as of 09:43, 10 February 2011

Meetings Thursdays at 7:30ish starting 10 Feb 2011

Brainstorming

Directions

Which way will we head with this?

  • support Networking_Strategic_Simulation
  • community wifi
  • cold hard maxout of the current tech
  • Development of communication devices with readily available (i.e., cheap) technology.
  • Communication technology which lends itself to improvisational construction.

What Next?

After we have our direction what are we gonna do?

  • define coverage
    • building
    • block
    • neighborhood
    • city
    • intercity
    • regional
    • infinite (assuming it will grow with the technology's ability to support it)
  • audience - who's gonna use this
  • purpose - what will this be used for (surfing the web or just email/twitter/<insert favorite text service here>)
  • Use case - circumstances under which this technology will usually be deployed
    • disaster
    • communication infrastructure failure
    • censorship

Aproaches

Mesh

What will our approach to the network level of the mesh be?

  • broadcast
  • "actor" oriented - assume no knowledge in other nodes
  • nested - roll with what exists and use it to connect seperate traditional nets
  • Hybrid
    • clients communicate using wifi with hubs
    • hubs relay traffic using one of the mesh networking protocols

Extension

If we need to augment our mesh to cover our target area how will we do that?

  • "same stuff but on a larger physical scale"
  • a higher traditional network

Crazy Ideas

  • viral node generation - present captive portals on carriers that require the user to become a "infected" and themselves present captive portals to other non infected devices (zombie smartphone apocalypse)

Project

Goal

Spec

Journal

MeshNetworkingMeeting_20110210