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Difference between revisions of "Mesh Networking"

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If we need to augment our mesh to cover our target area how will we do that?
If we need to augment our mesh to cover our target area how will we do that?
*"same stuff but on a larger physical scale"
*"same stuff but on a larger physical scale"
*a higher traditional network
**mesh nodes with more broadcast power
**some mesh nodes also have point-to-point links with each other
***tight-beam RF
***optical
****laser
****incoherent light
*a higher order traditional network


=Crazy Ideas=
=Crazy Ideas=

Revision as of 09:47, 10 February 2011

Meetings Thursdays at 7:30ish starting 10 Feb 2011

Brainstorming

Directions

Which way will we head with this?

  • support Networking_Strategic_Simulation
  • community wifi
  • cold hard maxout of the current tech
  • Development of communication devices with readily available (i.e., cheap) technology.
  • Communication technology which lends itself to improvisational construction.

What Next?

After we have our direction what are we gonna do?

  • define coverage
    • building
    • block
    • neighborhood
    • city
    • intercity
    • regional
    • infinite (assuming it will grow with the technology's ability to support it)
  • audience - who's gonna use this
  • purpose - what will this be used for (surfing the web or just email/twitter/<insert favorite text service here>)
  • Use case - circumstances under which this technology will usually be deployed
    • disaster
    • communication infrastructure failure
    • censorship

Aproaches

Mesh

What will our approach to the network level of the mesh be?

  • broadcast
  • "actor" oriented - assume no knowledge in other nodes
  • nested - roll with what exists and use it to connect seperate traditional nets
  • Hybrid
    • clients communicate using wifi with hubs
    • hubs relay traffic using one of the mesh networking protocols

Extension

If we need to augment our mesh to cover our target area how will we do that?

  • "same stuff but on a larger physical scale"
    • mesh nodes with more broadcast power
    • some mesh nodes also have point-to-point links with each other
      • tight-beam RF
      • optical
        • laser
        • incoherent light
  • a higher order traditional network

Crazy Ideas

  • viral node generation - present captive portals on carriers that require the user to become a "infected" and themselves present captive portals to other non infected devices (zombie smartphone apocalypse)

Project

Goal

Spec

Journal

MeshNetworkingMeeting_20110210